//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, February 12, 2019 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class ChestsConfig : ConfigBase { public int BoxID; public int ExpendItemID; public int ExpendCount; public int OpenMoney; public int OpenShow; public override string getKey() { return BoxID.ToString(); } public override void Parse(string content) { try { var contents = content.Split('\t'); int.TryParse(contents[0],out BoxID); int.TryParse(contents[1],out ExpendItemID); int.TryParse(contents[2],out ExpendCount); int.TryParse(contents[3],out OpenMoney); int.TryParse(contents[4],out OpenShow); } catch (Exception ex) { DebugEx.Log(ex); } } } }