//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, February 12, 2019 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class CrossServerArenaConfig : ConfigBase { public int DanLV; public string Name; public int DanType; public string IconKey; public int LVUpScore; public string DanLVAwardList; public string SeasonAwardList; public override string getKey() { return DanLV.ToString(); } public override void Parse(string content) { try { var contents = content.Split('\t'); int.TryParse(contents[0],out DanLV); Name = contents[1]; int.TryParse(contents[2],out DanType); IconKey = contents[3]; int.TryParse(contents[4],out LVUpScore); DanLVAwardList = contents[5]; SeasonAwardList = contents[6]; } catch (Exception ex) { DebugEx.Log(ex); } } } }