//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, February 12, 2019 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class CrossServerBossConfig : ConfigBase { public int NPCID; public int MonsterType; public int[] RareItemID; public string PortraitID; public override string getKey() { return NPCID.ToString(); } public override void Parse(string content) { try { var contents = content.Split('\t'); int.TryParse(contents[0],out NPCID); int.TryParse(contents[1],out MonsterType); var RareItemIDStringArray = contents[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); RareItemID = new int[RareItemIDStringArray.Length]; for (int i=0;i