//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, February 12, 2019 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class DialogConfig : ConfigBase { public int id; public int npcId; public string icon; public string name; public string content; public int nextID; public int TalkID; public override string getKey() { return id.ToString(); } public override void Parse(string content) { try { var contents = content.Split('\t'); int.TryParse(contents[0],out id); int.TryParse(contents[1],out npcId); icon = contents[2]; name = contents[3]; content = contents[4]; int.TryParse(contents[5],out nextID); int.TryParse(contents[6],out TalkID); } catch (Exception ex) { DebugEx.Log(ex); } } } }