//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, February 12, 2019 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class DungeonHelpBattleConfig : ConfigBase { public int ID; public int DataMapID; public int LineID; public int RobotFightPower; public int RobotLV; public int RobotRealmLV; public string RobotCloth; public override string getKey() { return ID.ToString(); } public override void Parse(string content) { try { var contents = content.Split('\t'); int.TryParse(contents[0],out ID); int.TryParse(contents[1],out DataMapID); int.TryParse(contents[2],out LineID); int.TryParse(contents[3],out RobotFightPower); int.TryParse(contents[4],out RobotLV); int.TryParse(contents[5],out RobotRealmLV); RobotCloth = contents[6]; } catch (Exception ex) { DebugEx.Log(ex); } } } }