//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, February 12, 2019 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class RedPackConfig : ConfigBase { public int id; public int RedEnvelopeType; public int RedEnvelopeAmount; public int MoneyType; public int PacketCnt; public int LeaderOwn; public string content; public string PacketOpenTime; public int ValidMinutes; public override string getKey() { return id.ToString(); } public override void Parse(string content) { try { var contents = content.Split('\t'); int.TryParse(contents[0],out id); int.TryParse(contents[1],out RedEnvelopeType); int.TryParse(contents[2],out RedEnvelopeAmount); int.TryParse(contents[3],out MoneyType); int.TryParse(contents[4],out PacketCnt); int.TryParse(contents[5],out LeaderOwn); content = contents[6]; PacketOpenTime = contents[7]; int.TryParse(contents[8],out ValidMinutes); } catch (Exception ex) { DebugEx.Log(ex); } } } }