//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, February 12, 2019 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class VIPAwardConfig : ConfigBase { public int VIPLV; public string VIPgift; public int GiftPrice; public int OldPrice; public string specialGiftIcon; public string privilegeIcon1; public string privilegeIcon2; public override string getKey() { return VIPLV.ToString(); } public override void Parse(string content) { try { var contents = content.Split('\t'); int.TryParse(contents[0],out VIPLV); VIPgift = contents[1]; int.TryParse(contents[2],out GiftPrice); int.TryParse(contents[3],out OldPrice); specialGiftIcon = contents[4]; privilegeIcon1 = contents[5]; privilegeIcon2 = contents[6]; } catch (Exception ex) { DebugEx.Log(ex); } } } }