//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, January 28, 2019 //-------------------------------------------------------- using System; using UnityEngine; using UnityEngine.UI; using vnxbqy.UI; using System.Collections.Generic; public class CrossServerBattleFieldGodAwardWin : ILWindow { Button close; ItemCell award; IntensifySmoothSlider slider; Text sliderText; Text myCount; List itemsCell = new List(); Transform sliderObj; Text luckyGuy; #region Built-in protected override void BindController() { close = proxy.GetWidgtEx