//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, June 11, 2019 //-------------------------------------------------------- using UnityEngine.UI; using vnxbqy.UI; using System.Collections.Generic; using UnityEngine; public class HolidayRecharge2GiftWin : ILWindow { ButtonEx receiveBtn; Button rechargeBtn; Text receiveBtnText; Text TimeTxt; List itemBaiscs = new List(); Text rechargeYet; HolidayRecharge2GiftModel rechargeModel = HolidayRecharge2GiftModel.Instance; PackModel playerPack { get { return ModelCenter.Instance.GetModel(); } } #region Built-in protected override void BindController() { itemBaiscs.Add(GetWidgt("ItemCell1")); itemBaiscs.Add(GetWidgt("ItemCell2")); itemBaiscs.Add(GetWidgt("ItemCell3")); itemBaiscs.Add(GetWidgt("ItemCell4")); itemBaiscs.Add(GetWidgt("ItemCell5")); receiveBtn = GetWidgt("ReceiveButton"); rechargeBtn = GetWidgt