//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Wednesday, September 26, 2018 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class InSevenDaysConfig : ConfigBase { public int RewardID { get ; private set ; } public string Reward { get ; private set; } public string ICON { get ; private set; } public string RewardName { get ; private set; } public string Image { get ; private set; } public string ImgTxt1 { get ; private set; } public string ImgTxt2 { get ; private set; } public string DayIcon { get ; private set; } public int Money { get ; private set ; } public int IsTitle { get ; private set ; } public override string getKey() { return RewardID.ToString(); } public override void Parse() { try { RewardID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; Reward = rawContents[1].Trim(); ICON = rawContents[2].Trim(); RewardName = rawContents[3].Trim(); Image = rawContents[4].Trim(); ImgTxt1 = rawContents[5].Trim(); ImgTxt2 = rawContents[6].Trim(); DayIcon = rawContents[7].Trim(); Money=IsNumeric(rawContents[8]) ? int.Parse(rawContents[8]):0; IsTitle=IsNumeric(rawContents[9]) ? int.Parse(rawContents[9]):0; } catch (Exception ex) { DebugEx.Log(ex); } } } }