//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Friday, December 22, 2017 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace Snxxz.UI { public class DemonJarDamageRankWin : Window { [SerializeField] DungeonRankBehaviour m_RankBehaviour; #region Built-in protected override void BindController() { } protected override void AddListeners() { } protected override void OnPreOpen() { var dungeonModel = ModelCenter.Instance.GetModel(); var dataMapId = dungeonModel.GetDungeonDataIdByMapId(PlayerDatas.Instance.baseData.MapID); m_RankBehaviour.Init(dataMapId); } protected override void OnAfterOpen() { } protected override void OnPreClose() { } protected override void OnAfterClose() { } #endregion } }