//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Friday, November 03, 2017 //-------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEngine.UI; namespace Snxxz.UI { public class PreciousDropRecordBehaviour : ScrollItem { [SerializeField] RichText m_RichText; [SerializeField] Transform m_Pick; FindPreciousModel.DropRecord record; public override void Display(object _data) { base.Display(_data); record = (FindPreciousModel.DropRecord)_data; m_RichText.text = record.ToString(); m_Pick.gameObject.SetActive(record.index < 5); } public override void Dispose() { base.Dispose(); } } }