using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Snxxz.UI { public class AwardExchangeModel : Model,IBeforePlayerDataInitialize,IAfterPlayerDataInitialize,IPlayerLoginOk { public PlayerPackModel.DecomposeGetMatInfo[] getItems { get; private set; } public override void Init() { } public void OnBeforePlayerDataInitialize() { } public void OnAfterPlayerDataInitialize() { } public void OnPlayerLoginOk() { } public override void UnInit() { } } }