//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, January 28, 2019 //-------------------------------------------------------- using System; using UnityEngine; using UnityEngine.UI; using vnxbqy.UI; using System.Collections.Generic; public class CrossServerBattleFieldBuyWin : ILWindow { Button close; Button cancle; Button okBtn; List itemsCell = new List(); Text title; public static int hour; public static int minute; PackModel packModel = ModelCenter.Instance.GetModelEx(); #region Built-in protected override void BindController() { close = proxy.GetWidgtEx