//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Friday, January 04, 2019 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class GatherSoulPropertyConfig : ConfigBase { public int AttrType { get ; private set ; } public string AttrInfo1 { get ; private set; } public string AttrInfo2 { get ; private set; } public string AttrInfo3 { get ; private set; } public string AttrInfo4 { get ; private set; } public string AttrInfo5 { get ; private set; } public string sort { get ; private set; } public override string getKey() { return AttrType.ToString(); } public override void Parse() { try { AttrType=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; AttrInfo1 = rawContents[1].Trim(); AttrInfo2 = rawContents[2].Trim(); AttrInfo3 = rawContents[3].Trim(); AttrInfo4 = rawContents[4].Trim(); AttrInfo5 = rawContents[5].Trim(); sort = rawContents[6].Trim(); } catch (Exception ex) { DebugEx.Log(ex); } } } }