using System.Collections; using System.Collections.Generic; using UnityEngine; using Snxxz.UI; [XLua.LuaCallCSharp] public class PutawayData:Singleton { public byte priceType = 0; public int priceCount = 0;//出售价格 public string password = string.Empty;//交易密码 public ushort itemCount = 0; public ItemModel itemModel = null; public void Reset() { priceType = 0; priceCount = 0; password = string.Empty; itemModel = null; itemCount = 0; } }