#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class DungeonHintConfigWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(DungeonHintConfig); Utils.BeginObjectRegister(type, L, translator, 0, 0, 18, 0); Utils.RegisterFunc(L, Utils.GETTER_IDX, "ID", _g_get_ID); Utils.RegisterFunc(L, Utils.GETTER_IDX, "dataMapId", _g_get_dataMapId); Utils.RegisterFunc(L, Utils.GETTER_IDX, "LineId", _g_get_LineId); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetNum", _g_get_targetNum); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetDescription1", _g_get_targetDescription1); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetType1", _g_get_targetType1); Utils.RegisterFunc(L, Utils.GETTER_IDX, "NPC1ID", _g_get_NPC1ID); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetValue1", _g_get_targetValue1); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetDescription2", _g_get_targetDescription2); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetType2", _g_get_targetType2); Utils.RegisterFunc(L, Utils.GETTER_IDX, "NPC2ID", _g_get_NPC2ID); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetValue2", _g_get_targetValue2); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetDescription3", _g_get_targetDescription3); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetType3", _g_get_targetType3); Utils.RegisterFunc(L, Utils.GETTER_IDX, "NPC3ID", _g_get_NPC3ID); Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetValue3", _g_get_targetValue3); Utils.RegisterFunc(L, Utils.GETTER_IDX, "Info", _g_get_Info); Utils.RegisterFunc(L, Utils.GETTER_IDX, "mark", _g_get_mark); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 6, 1, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "Get", _m_Get_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetKeys", _m_GetKeys_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "GetValues", _m_GetValues_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Has", _m_Has_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Init", _m_Init_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "inited", _g_get_inited); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { DungeonHintConfig gen_ret = new DungeonHintConfig(); translator.Push(L, gen_ret); return 1; } if(LuaAPI.lua_gettop(L) == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)) { string _input = LuaAPI.lua_tostring(L, 2); DungeonHintConfig gen_ret = new DungeonHintConfig(_input); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to DungeonHintConfig constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Get_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)) { int _id = LuaAPI.xlua_tointeger(L, 1); DungeonHintConfig gen_ret = DungeonHintConfig.Get( _id ); translator.Push(L, gen_ret); return 1; } if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _id = LuaAPI.lua_tostring(L, 1); DungeonHintConfig gen_ret = DungeonHintConfig.Get( _id ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to DungeonHintConfig.Get!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetKeys_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { System.Collections.Generic.List gen_ret = DungeonHintConfig.GetKeys( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_GetValues_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { System.Collections.Generic.List gen_ret = DungeonHintConfig.GetValues( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Has_xlua_st_(RealStatePtr L) { try { int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)) { int _id = LuaAPI.xlua_tointeger(L, 1); bool gen_ret = DungeonHintConfig.Has( _id ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _id = LuaAPI.lua_tostring(L, 1); bool gen_ret = DungeonHintConfig.Has( _id ); LuaAPI.lua_pushboolean(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to DungeonHintConfig.Has!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Init_xlua_st_(RealStatePtr L) { try { int gen_param_count = LuaAPI.lua_gettop(L); if(gen_param_count == 1&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 1)) { bool _sync = LuaAPI.lua_toboolean(L, 1); DungeonHintConfig.Init( _sync ); return 0; } if(gen_param_count == 0) { DungeonHintConfig.Init( ); return 0; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to DungeonHintConfig.Init!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_inited(RealStatePtr L) { try { LuaAPI.lua_pushboolean(L, DungeonHintConfig.inited); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_ID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DungeonHintConfig gen_to_be_invoked = (DungeonHintConfig)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.ID); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_dataMapId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DungeonHintConfig gen_to_be_invoked = (DungeonHintConfig)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.dataMapId); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_LineId(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DungeonHintConfig gen_to_be_invoked = (DungeonHintConfig)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.LineId); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetNum(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DungeonHintConfig gen_to_be_invoked = (DungeonHintConfig)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.targetNum); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetDescription1(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DungeonHintConfig gen_to_be_invoked = (DungeonHintConfig)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.targetDescription1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetType1(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DungeonHintConfig gen_to_be_invoked = (DungeonHintConfig)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.targetType1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_NPC1ID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DungeonHintConfig gen_to_be_invoked = (DungeonHintConfig)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.NPC1ID); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetValue1(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DungeonHintConfig gen_to_be_invoked = (DungeonHintConfig)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.targetValue1); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetDescription2(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DungeonHintConfig gen_to_be_invoked = (DungeonHintConfig)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.targetDescription2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetType2(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DungeonHintConfig gen_to_be_invoked = (DungeonHintConfig)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.targetType2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_NPC2ID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DungeonHintConfig gen_to_be_invoked = (DungeonHintConfig)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.NPC2ID); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetValue2(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DungeonHintConfig gen_to_be_invoked = (DungeonHintConfig)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.targetValue2); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetDescription3(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DungeonHintConfig gen_to_be_invoked = (DungeonHintConfig)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.targetDescription3); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetType3(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DungeonHintConfig gen_to_be_invoked = (DungeonHintConfig)translator.FastGetCSObj(L, 1); LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.targetType3); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_NPC3ID(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DungeonHintConfig gen_to_be_invoked = (DungeonHintConfig)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.NPC3ID); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_targetValue3(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DungeonHintConfig gen_to_be_invoked = (DungeonHintConfig)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.targetValue3); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_Info(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DungeonHintConfig gen_to_be_invoked = (DungeonHintConfig)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.Info); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _g_get_mark(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); DungeonHintConfig gen_to_be_invoked = (DungeonHintConfig)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.mark); } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return 1; } } }