//-------------------------------------------------------- // [Author]: Alee // [ Date ]: 2021年7月1日 //-------------------------------------------------------- using LitJson; using System.Collections.Generic; using UnityEngine; using System.Linq; //分部类 public partial class MineAreaItemConfig : IConfigPostProcess { //物品ID: 物品等级 :矿物ID private static Dictionary> typeToIDDict = new Dictionary>(); public void OnConfigParseCompleted() { if (!typeToIDDict.ContainsKey(ItemID)) { typeToIDDict[ItemID] = new Dictionary(); } typeToIDDict[ItemID][ItemLV] = MineID; } public static Dictionary GetTypeToIDDict(int ItemID) { return typeToIDDict[ItemID]; } public static Dictionary> GetAllTypeToIDListDict() { return typeToIDDict; } }