#if USE_UNI_LUA using LuaAPI = UniLua.Lua; using RealStatePtr = UniLua.ILuaState; using LuaCSFunction = UniLua.CSharpFunctionDelegate; #else using LuaAPI = XLua.LuaDLL.Lua; using RealStatePtr = System.IntPtr; using LuaCSFunction = XLua.LuaDLL.lua_CSFunction; #endif using XLua; using System.Collections.Generic; namespace XLua.CSObjectWrap { using Utils = XLua.Utils; public class AnimatorControllerLoaderWrap { public static void __Register(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); System.Type type = typeof(AnimatorControllerLoader); Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0); Utils.EndObjectRegister(type, L, translator, null, null, null, null, null); Utils.BeginClassRegister(type, L, __CreateInstance, 12, 0, 0); Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadAnimationClip", _m_LoadAnimationClip_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadDefaultMobAnimatorController_Fight", _m_LoadDefaultMobAnimatorController_Fight_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadDefaultMobAnimatorController_Func", _m_LoadDefaultMobAnimatorController_Func_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadDefaultMobAnimatorController_Horse", _m_LoadDefaultMobAnimatorController_Horse_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadDefaultMobAnimatorController_Pet", _m_LoadDefaultMobAnimatorController_Pet_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "Load", _m_Load_xlua_st_); Utils.RegisterFunc(L, Utils.CLS_IDX, "LoadMobController", _m_LoadMobController_xlua_st_); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "controllerSuffix", AnimatorControllerLoader.controllerSuffix); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "controllerUISuffix", AnimatorControllerLoader.controllerUISuffix); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "controllerShowSuffix", AnimatorControllerLoader.controllerShowSuffix); Utils.RegisterObject(L, translator, Utils.CLS_IDX, "controllerRealmSuffix", AnimatorControllerLoader.controllerRealmSuffix); Utils.EndClassRegister(type, L, translator); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if(LuaAPI.lua_gettop(L) == 1) { AnimatorControllerLoader gen_ret = new AnimatorControllerLoader(); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } return LuaAPI.luaL_error(L, "invalid arguments to AnimatorControllerLoader constructor!"); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LoadAnimationClip_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _name = LuaAPI.lua_tostring(L, 1); string _clipName = LuaAPI.lua_tostring(L, 2); UnityEngine.AnimationClip gen_ret = AnimatorControllerLoader.LoadAnimationClip( _name, _clipName ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LoadDefaultMobAnimatorController_Fight_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.RuntimeAnimatorController gen_ret = AnimatorControllerLoader.LoadDefaultMobAnimatorController_Fight( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LoadDefaultMobAnimatorController_Func_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.RuntimeAnimatorController gen_ret = AnimatorControllerLoader.LoadDefaultMobAnimatorController_Func( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LoadDefaultMobAnimatorController_Horse_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.RuntimeAnimatorController gen_ret = AnimatorControllerLoader.LoadDefaultMobAnimatorController_Horse( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LoadDefaultMobAnimatorController_Pet_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.RuntimeAnimatorController gen_ret = AnimatorControllerLoader.LoadDefaultMobAnimatorController_Pet( ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_Load_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _suffix = LuaAPI.lua_tostring(L, 1); int _id = LuaAPI.xlua_tointeger(L, 2); UnityEngine.RuntimeAnimatorController gen_ret = AnimatorControllerLoader.Load( _suffix, _id ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _m_LoadMobController_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { string _suffix = LuaAPI.lua_tostring(L, 1); string __name = LuaAPI.lua_tostring(L, 2); UnityEngine.RuntimeAnimatorController gen_ret = AnimatorControllerLoader.LoadMobController( _suffix, __name ); translator.Push(L, gen_ret); return 1; } } catch(System.Exception gen_e) { return LuaAPI.luaL_error(L, "c# exception:" + gen_e); } } } }