//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Saturday, May 25, 2019 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace Snxxz.UI { public class HazyRegionFrameWin : OneLevelWin { protected override void AddListeners() { base.AddListeners(); SetFunctionListener(0, OpenHazyRegion); } private void OpenHazyRegion() { CloseSubWindows(); WindowCenter.Instance.Open(); functionOrder = 0; } } }