using UnityEngine; using UnityEngine.UI; using EnhancedUI.EnhancedScroller; using System.Collections.Generic; namespace Snxxz.UI { [XLua.Hotfix] public class JadeDynastyItemLineBeh : ScrollerUI { [SerializeField] List itemBehs = new List(); PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel(); } } public override void Refresh(CellView cell) { int length = itemBehs.Count; for(int i = 0; i < length; i++) { int index = cell.index * length + i; var itemBeh = itemBehs[i]; itemBeh.SetDisplay(index); } } } }