using UnityEngine; using System.Collections; public class CommonDel { public delegate void Del(); public delegate void Del1(object _obj1); public delegate void Del2(object _obj1, object _obj2); public delegate void Del3(object _obj1, object _obj2, object _obj3); public delegate bool Del4(); public delegate bool Del5(object _obj1); public delegate bool Del6(object _obj1, object _obj2, object _obj3); public delegate bool Del7(); }