//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Saturday, January 06, 2018 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class DailyQuestOpenTimeConfig : ConfigBase { public int ID { get ; private set ; } public string ActionName { get ; private set; } public int OpenServerDay { get ; private set ; } public string OpenTime { get ; private set; } public int Duration { get ; private set ; } public int DayTimes { get ; private set ; } public int DayReKind { get ; private set ; } public int WeekTimes { get ; private set ; } public int WeekReKind { get ; private set ; } public int OpenUI { get ; private set ; } public override string getKey() { return ID.ToString(); } public override void Parse() { try { ID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; ActionName = rawContents[1].Trim(); OpenServerDay=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; OpenTime = rawContents[3].Trim(); Duration=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; DayTimes=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0; DayReKind=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0; WeekTimes=IsNumeric(rawContents[7]) ? int.Parse(rawContents[7]):0; WeekReKind=IsNumeric(rawContents[8]) ? int.Parse(rawContents[8]):0; OpenUI=IsNumeric(rawContents[9]) ? int.Parse(rawContents[9]):0; } catch (Exception ex) { DebugEx.Log(ex); } } } }