//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Sunday, April 08, 2018 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class DemonRecommondPropertyConfig : ConfigBase { public int ID { get ; private set ; } public int RecommendPower { get ; private set ; } public int[] RecommendWay; public override string getKey() { return ID.ToString(); } public override void Parse() { try { ID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; RecommendPower=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; string[] RecommendWayStringArray = rawContents[2].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); RecommendWay = new int[RecommendWayStringArray.Length]; for (int i=0;i