//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Friday, June 29, 2018 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class DialogConfig : ConfigBase { public int id { get ; private set ; } public int npcId { get ; private set ; } public string icon { get ; private set; } public string name { get ; private set; } public string content { get ; private set; } public int nextID { get ; private set ; } public int TalkID { get ; private set ; } public override string getKey() { return id.ToString(); } public override void Parse() { try { id=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; npcId=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; icon = rawContents[2].Trim(); name = rawContents[3].Trim(); content = rawContents[4].Trim(); nextID=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0; TalkID=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0; } catch (Exception ex) { DebugEx.Log(ex); } } } }