//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Friday, August 17, 2018 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class DogzConfig : ConfigBase { public int ID { get ; private set ; } public string Name { get ; private set; } public string HeadIcon { get ; private set; } public int[] BaseAttrTypes; public int[] BaseAttrValues; public int[] HelpBattleSkills; public int[] EquipPlaceColorList; public override string getKey() { return ID.ToString(); } public override void Parse() { try { ID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; Name = rawContents[1].Trim(); HeadIcon = rawContents[2].Trim(); string[] BaseAttrTypesStringArray = rawContents[3].Trim().Split(StringUtility.splitSeparator,StringSplitOptions.RemoveEmptyEntries); BaseAttrTypes = new int[BaseAttrTypesStringArray.Length]; for (int i=0;i