//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, May 07, 2018 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class EquipDeComposeConfig : ConfigBase { public int LV { get ; private set ; } public int UpNeedExp { get ; private set ; } public string Attr { get ; private set; } public override string getKey() { return LV.ToString(); } public override void Parse() { try { LV=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; UpNeedExp=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; Attr = rawContents[2].Trim(); } catch (Exception ex) { DebugEx.Log(ex); } } } }