//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Wednesday, August 29, 2018 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class GetItemWaysConfig : ConfigBase { public int ID { get ; private set ; } public string name { get ; private set; } public string Icon { get ; private set; } public string Text { get ; private set; } public int OpenpanelId { get ; private set ; } public int FuncOpenId { get ; private set ; } public int ActiveType { get ; private set ; } public override string getKey() { return ID.ToString(); } public override void Parse() { try { ID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; name = rawContents[1].Trim(); Icon = rawContents[2].Trim(); Text = rawContents[3].Trim(); OpenpanelId=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; FuncOpenId=IsNumeric(rawContents[5]) ? int.Parse(rawContents[5]):0; ActiveType=IsNumeric(rawContents[6]) ? int.Parse(rawContents[6]):0; } catch (Exception ex) { DebugEx.Log(ex); } } } }