using System.Collections; using System.Collections.Generic; using UnityEngine; using Snxxz.UI; public class SelectRoleStage : Stage { public override void Initialize() { base.Initialize(); if (VersionConfig.Get().isBanShu) { WindowCenter.Instance.Close(); } else { WindowCenter.Instance.Close(); } SystemSetting.Instance.SetQualityLevel(SystemSetting.Instance.GetCurrentQualityLevel()); SoundPlayer.Instance.PlayLoginMusic(); if (!AssetVersionUtility.hasDownLoadFullAsset) { InGameDownLoad.Instance.TryDownLoad(InGameDownLoad.Dominant.None); } //屏蔽职业特效预先加载逻,以减少不必要的内存损耗和获得更快的场景切换速度,资源压缩使用LZ4才行。 // AssetPreLoad.Instance.PreLoadJobEffect(PlayerDatas.Instance.loginInfo.Job); } protected override void OnStageLoadFinish() { base.OnStageLoadFinish(); WindowCenter.Instance.Open(true); WindowCenter.Instance.Close(); } }