//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Friday, January 26, 2018 //-------------------------------------------------------- using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace Snxxz.UI { public class DogzDetailsWin : Window { [SerializeField] DogzDetailBehaviour m_Single; [SerializeField] DogzDetailBehaviour m_Compare; DogzModel model { get { return ModelCenter.Instance.GetModel(); } } #region Built-in protected override void BindController() { } protected override void AddListeners() { m_Single.onCloseClick += OnClose; m_Compare.onCloseClick += OnClose; } protected override void OnPreOpen() { m_Single.gameObject.SetActive(false); m_Compare.gameObject.SetActive(false); Display(); } protected override void OnAfterOpen() { } protected override void OnPreClose() { } protected override void OnAfterClose() { } #endregion private void Display() { //m_Compare.gameObject.SetActive(model.viewDetailCompare); //m_Single.Display(model.viewDetailData); //m_Single.gameObject.SetActive(true); } private void OnClose() { CloseImmediately(); } } }