using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; namespace Snxxz.UI { public class TrialExchangeTitleCell : CellView { [SerializeField] Image m_BackGround; [SerializeField] Text m_Title; [SerializeField] Image m_BackGround1; public void Display(int _class) { m_Title.text = Language.Get("TrialExchangeTitle", _class); var iconKey = _class == 3 ? "OneStageHuawen" : _class == 4 ? "TwoStageHuawen" : "ThreeStageHuawen"; m_BackGround.SetSprite(iconKey); m_BackGround.SetNativeSize(); m_BackGround1.SetSprite(iconKey); m_BackGround1.SetNativeSize(); } } }