using UnityEngine.UI; using UnityEngine; namespace Snxxz.UI { public class EquipColorSelect : MonoBehaviour { [SerializeField] Button colorBtn; public PlayerPackModel.EquipColorType colorType; public Text colorText; PlayerPackModel playerPack { get { return ModelCenter.Instance.GetModel(); } } private void OnEnable() { colorBtn.AddListener(ClickStarBtn); } private void OnDisable() { colorBtn.RemoveAllListeners(); } private void ClickStarBtn() { playerPack.SetColorSelect(colorType); } } }