using Snxxz.UI; using System; using System.Collections; using System.Collections.Generic; using System.Linq; using TableConfig; using UnityEngine; using UnityEngine.UI; namespace Snxxz.UI { public class WingsTip : MonoBehaviour { #region TopUI [SerializeField] Button closeBtn; [SerializeField] GameObject putOnIcon; [SerializeField] Text titleText; [SerializeField] Text equipScoreDes; [SerializeField] Text equipScoreValue; [SerializeField] Text conditionText; [SerializeField] Image conditionValueText; [SerializeField] Text dateText; [SerializeField] ItemCell itemCell; #endregion #region MidUI [SerializeField] RectTransform attrContent; [SerializeField] ScrollRect scrollRect; [SerializeField] LayoutElement scrollLayout; [SerializeField] GameObject basicAttr; [SerializeField] Text basicTitleText; [SerializeField] Text basicAttrDes; [SerializeField] GameObject legendAttr; [SerializeField] Text legendTitleText; [SerializeField] Text legendCntPreview; [SerializeField] Text legendAttrDes; [SerializeField] List attrCutLinelist = new List(); [SerializeField] GameObject refineMatObj; [SerializeField] Text refineTitleText; [SerializeField] Text refineMatDesText; #endregion #region BottomUI [SerializeField] GameObject bottomPart; [SerializeField] EquipSource equipSource; #endregion [SerializeField] RectTransform btnGroup; [SerializeField] GameObject operateBtn; [SerializeField] CanvasGroup tipAlpha; ItemTipsModel _itemTipsModel; ItemTipsModel itemTipsModel { get { return _itemTipsModel ?? (_itemTipsModel = ModelCenter.Instance.GetModel()); } } PackModelInterface _modelInterface; PackModelInterface modelInterface { get { return _modelInterface ?? (_modelInterface = ModelCenter.Instance.GetModel()); } } ItemAttrData itemAttrData; private int curAttrTypeNum = 0; public void InitModel(ItemAttrData attrData) { curAttrTypeNum = 0; KnapsackTimeCDMgr.Instance.RefreshItemOverdueTimeAct += RefreshRemainTime; itemAttrData = attrData; InitUI(); closeBtn.AddListener(OnClickCloseBtn); } private void OnEnable() { bottomPart.gameObject.SetActive(false); StartCoroutine(SetScrollSize()); } IEnumerator SetScrollSize() { yield return null; yield return null; attrContent.anchoredPosition3D = new Vector3(attrContent.anchoredPosition3D.x, 0, 0); SetMidUIHeight(attrContent.rect.height); StartCoroutine(ShowBottomPart()); } IEnumerator ShowBottomPart() { yield return null; bottomPart.gameObject.SetActive(true); SetBottomUI(); StartCoroutine(SetPanelScale()); } IEnumerator SetPanelScale() { yield return null; if(itemAttrData.isCompare) { if (itemAttrData.packType != PackType.rptEquip) { itemTipsModel.SetCurTips(this.GetComponent()); } else { itemTipsModel.SetCompareTips(this.GetComponent()); } } else { itemTipsModel.SetCurTips(this.GetComponent()); } tipAlpha.alpha = 1; } private void InitUI() { #region 设置TopUI titleText.text = itemTipsModel.GetItemTipsTitle(itemAttrData); titleText.color = UIHelper.GetUIColor(modelInterface.GetItemQuality(itemAttrData.itemId,itemAttrData.useDataDict)); ItemCellModel cellModel = new ItemCellModel(itemAttrData.itemId, itemAttrData.isPreview, (ulong)itemAttrData.count, itemAttrData.isBind, itemAttrData.guid,itemAttrData.packType ,itemAttrData.isCompare, itemAttrData.useDataDict); itemCell.Init(cellModel); if(itemAttrData.packType == PackType.rptEquip) { putOnIcon.SetActive(true); } else { putOnIcon.SetActive(false); } equipScoreDes.text = Language.Get("EquipWin_EquipPointText_1"); equipScoreValue.text = itemAttrData.score.ToString(); if(itemAttrData.isHavePutLimit) { conditionText.gameObject.SetActive(true); conditionValueText.gameObject.SetActive(true); var _realmLv = itemAttrData.itemConfig.RealmLimit; var _realmCfg = Config.Instance.Get(_realmLv); if (PlayerDatas.Instance.baseData.realmLevel < _realmLv) { conditionText.text = UIHelper.GetTextColorByItemColor(TextColType.Red, Language.Get("RealmLimit1")); if (_realmLv != 0) { conditionValueText.SetSprite(_realmCfg.Img); } else { conditionText.gameObject.SetActive(false); conditionValueText.gameObject.SetActive(false); } } else { if(_realmLv != 0) { conditionText.text = StringUtility.Contact("", Language.Get("RealmLimit1"), ""); conditionValueText.SetSprite(_realmCfg.Img); } else { conditionText.gameObject.SetActive(false); conditionValueText.gameObject.SetActive(false); } } } else { conditionText.gameObject.SetActive(false); conditionValueText.gameObject.SetActive(false); } if (itemAttrData.itemConfig.ExpireTime > 0) { List itemEffectTime = itemAttrData.GetUseDataModel((int)ItemUseDataKey.Def_IudetCreateTime); if (itemEffectTime != null && itemEffectTime[0] != 0 && itemAttrData.guid != "") { RefreshRemainTime(itemAttrData.guid); } else { SetDateLimitUI(itemAttrData.itemConfig.ExpireTime); } } else { dateText.gameObject.SetActive(false); } #endregion #region 设置MidUI SetBasicAttrUI(); SetLegendAttrUI(); SetWingsRefineMatUI(); for(int i = 0; i < attrCutLinelist.Count; i++) { if(i == curAttrTypeNum - 1) { attrCutLinelist[curAttrTypeNum - 1].SetActive(false); } else { attrCutLinelist[i].SetActive(true); } } #endregion #region 设置功能按钮 operateBtn.SetActive(false); if (itemAttrData.isCompare) { if(itemAttrData.packType != PackType.rptEquip) { CreateFuncBtn(); } } else { CreateFuncBtn(); } #endregion } private void OnDisable() { KnapsackTimeCDMgr.Instance.RefreshItemOverdueTimeAct -= RefreshRemainTime; } private void RefreshRemainTime(string guid) { if (guid!= itemAttrData.guid) { return; } ItemCDCool cool = KnapsackTimeCDMgr.Instance.GetItemCoolById(guid); if (cool != null) { SetDateLimitUI(cool.GetRemainTime()); } else { SetDateLimitUI(0); } } private void SetDateLimitUI(double time) { dateText.gameObject.SetActive(true); TimeSpan t = TimeSpan.FromSeconds(time); if (t.TotalDays > 1) { dateText.text = Language.Get("EquipInfo_OverdueDay", (int)t.TotalDays); } else if (t.TotalHours > 1) { dateText.text = Language.Get("EquipInfo_OverdueHour", (int)t.TotalHours); } else if (t.TotalMinutes > 1) { dateText.text = Language.Get("EquipInfo_OverdueMin", (int)t.TotalMinutes); } else if (t.TotalMinutes > 0) { dateText.text = Language.Get("EquipInfo_OverdueMin", 1); } else if (t.TotalSeconds <= 0) { dateText.text = Language.Get("EquipInfo_Overdued"); } } #region 设置属性UI private void SetBasicAttrUI() { basicAttr.SetActive(true); basicTitleText.text = Language.Get("RolePanel_BaseAttrText_1"); basicAttrDes.text = itemTipsModel.GetBasicAttr(itemAttrData); curAttrTypeNum = 1; } private void SetLegendAttrUI() { if(itemAttrData.legendDataDict == null) { legendAttr.SetActive(false); return; } curAttrTypeNum = 2; legendAttr.SetActive(true); legendTitleText.text = Language.Get("EquipWin_LegendPropObj_Text_1"); legendAttrDes.text = itemTipsModel.GetLegendAttr(itemAttrData); if (itemAttrData.isPreview) { legendCntPreview.gameObject.SetActive(true); legendCntPreview.text = itemTipsModel.GetWingsLegendAttrCntPreview(itemAttrData); } else { legendCntPreview.gameObject.SetActive(false); } } private void SetWingsRefineMatUI() { if (itemAttrData.wingsRefineMatDict == null) { refineMatObj.SetActive(false); return; } curAttrTypeNum = 3; refineMatObj.SetActive(true); refineTitleText.text = Language.Get("WingSpecailTitle"); refineMatDesText.text = itemTipsModel.GetWingsRefineMatStr(itemAttrData); } private void SetMidUIHeight(float midHeight) { scrollRect.enabled = false; if (midHeight < itemTipsModel.equipMidHeights[0]) { scrollLayout.preferredHeight = itemTipsModel.equipMidHeights[0]; } else if (midHeight > itemTipsModel.equipMidHeights[1]) { scrollRect.enabled = true; scrollLayout.preferredHeight = itemTipsModel.equipMidHeights[1]; } else { scrollLayout.preferredHeight = midHeight; } } #endregion private void SetBottomUI() { SetBottomText(equipSource); } private void SetBottomText(EquipSource source) { source.jobTitleText.text = Language.Get("EquipWin_JobTitleText_1"); source.jobText.text = itemTipsModel.GetEquipJobName(itemAttrData); source.partTitleText.text = Language.Get("EquipWin_PartTitleText_1"); source.partText.text = Language.Get("KnapS125"); source.itemDesText.text = itemAttrData.itemConfig.Description; } private void CreateFuncBtn() { btnGroup.anchoredPosition3D = Vector3.zero; if (itemAttrData.tipsFuncBtnDic.Count > 0) { foreach (ItemWinBtnType key in itemAttrData.tipsFuncBtnDic.Keys) { Button btn = OnGUIButton(btnGroup.gameObject, operateBtn, key.ToString(), Language.Get(StringUtility.Contact("ItemHandle_", key.ToString()))); btn.RemoveAllListeners(); btn.onClick.AddListener(() => { OnClickCloseBtn(); itemAttrData.tipsFuncBtnDic[key](key,""); }); } } } private Button OnGUIButton(GameObject parent, GameObject sourceBtn, string btnName, string textName) { GameObject go = Instantiate(sourceBtn); go.name = btnName; go.transform.SetParent(parent.transform); go.transform.Find("BtnText").GetComponent().text = textName; go.transform.localPosition = Vector3.zero; go.transform.localScale = Vector3.one; Button btn = go.GetComponent