//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Wednesday, April 11, 2018 //-------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEngine.UI; namespace Snxxz.UI { public class HighBtnRecord:MonoBehaviour { [SerializeField] int m_Index; [SerializeField] bool m_IsNagaaki; [SerializeField] bool m_Isbool; public int Index { get { return m_Index; } set { m_Index = value; } } public bool IsNagaaki { get { return m_IsNagaaki; } set { m_IsNagaaki = value; } } public bool IsBool { get { return m_Isbool; } set { m_Isbool = value; } } } }