using Snxxz.UI; using System; using System.Collections.Generic; using UnityEngine; public class RichShowPlayerEvent : TRichTextEvent { public RichShowPlayerEvent() { RichTextMgr.Inst.RegisterEvent(RichTextEventEnum.SHOWPLAYER, this); } public override bool Execute(RichTextEventEnum type, RichTextMgr.HrefInfo href) { switch (type) { case RichTextEventEnum.SHOWPLAYER: { uint id = 0; if (uint.TryParse(href.mSplits["showplayer"], out id)) { if (id == PlayerDatas.Instance.baseData.PlayerID) { return false; } PlayerDetails.ShowPlayerDetails((int)id, null); } } break; } return false; } public override string GetDisplay(RichTextEventEnum type, Dictionary dic) { return string.Empty; } }