//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Friday, March 09, 2018 //-------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEngine.UI; namespace Snxxz.UI { public class OnliineRewardItemCell:MonoBehaviour { [SerializeField] ItemCell m_ItemCell; [SerializeField] Text m_CumulativeTime; [SerializeField] GameObject m_Image; [SerializeField] GameObject m_UIeffect; public ItemCell ItemCell { get { return m_ItemCell; } set { m_ItemCell = value; } } public Text CumulativeTime { get { return m_CumulativeTime; } set { m_CumulativeTime = value; } } public GameObject Image { get { return m_Image; } set { m_Image = value; } } public GameObject UIeffect { get { return m_UIeffect; } set { m_UIeffect = value; } } } }