//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Tuesday, October 31, 2017 //-------------------------------------------------------- using UnityEngine; using System.Collections; using UnityEngine.UI; using Snxxz.UI; namespace Snxxz.UI { public class ShopItemCell : CellView { private ItemCell _itemCell; public ItemCell itemCell { get { if (_itemCell == null) _itemCell = transform.Find("ItemCell").GetComponent(); return _itemCell; } } private Text _itemNameText; public Text itemNameText { get { if (_itemNameText == null) _itemNameText = transform.Find("ItemNameText").GetComponent(); return _itemNameText; } } private Text _vipText; public Text vipText { get { if (_vipText == null) _vipText = transform.Find("VIPText").GetComponent(); return _vipText; } } private Image _coinsIcon; public Image coinsIcon { get { if (_coinsIcon == null) _coinsIcon = transform.Find("MoneyBG").GetComponent(); return _coinsIcon; } } private Text _coinNumText; public Text coinNumText { get { if (_coinNumText == null) _coinNumText = transform.Find("MoneyBG/CountText").GetComponent(); return _coinNumText; } } private Image _stateImage; public Image stateImage { get { if (_stateImage == null) _stateImage = transform.Find("StateImage").GetComponent(); return _stateImage; } } private Image _sellImage; public Image sellImage { get { if (_sellImage == null) _sellImage = transform.Find("SellImage").GetComponent(); return _sellImage; } } private Button _shopCellBtn; public Button ShopCellBtn { get { if (_shopCellBtn == null) _shopCellBtn = this.GetComponent