using System.Collections.Generic; using UnityEngine; namespace Snxxz.UI { public class VipGiftData { public bool hasBuy = false; public ImpactRankModel.RankAwardItem giftItems; public readonly int giftNowPrice; public readonly int giftOldPrice; public VipGiftData(int _nowPrice, int _oldPrice) { giftNowPrice = _nowPrice; giftOldPrice = _oldPrice; } } public class VipCardData { public int id; public string title; public string desc; public int price; public int hour; public string icon; } }