using UnityEngine; using System.Collections; // B3 18 情戒升级 #tagCMLoveRingUp public class IL_CB318_tagCMLoveRingUp : GameNetPackBasic { public uint UseItemCnt; //消耗材料个数 public IL_CB318_tagCMLoveRingUp () { combineCmd = (ushort)0x03FE; _cmd = (ushort)0xB318; } public override void WriteToBytes () { WriteBytes (UseItemCnt, NetDataType.DWORD); } }