using UnityEngine; using System.Collections; // A3 C3 竞技场玩家信息 #tagMCArenaPlayerInfo public class IL_DTCA3C3_tagMCArenaPlayerInfo : DtcBasic { public override void Done(GameNetPackBasic vNetPack) { base.Done(vNetPack); IL_HA3C3_tagMCArenaPlayerInfo vNetData = vNetPack as IL_HA3C3_tagMCArenaPlayerInfo; ArenaModel.Instance.playerInfo.UpdatePlayerInfo(vNetData); } }