using UnityEngine; using System.Collections; // A3 CB 古宝碎片信息 #tagMCGubaoPieceInfo public class IL_DTCA3CB_tagMCGubaoPieceInfo : DtcBasic { public override void Done(GameNetPackBasic vNetPack) { base.Done(vNetPack); IL_HA3CB_tagMCGubaoPieceInfo vNetData = vNetPack as IL_HA3CB_tagMCGubaoPieceInfo; TreasurePavilionModel.Instance.UpdateGubaoItemCount(vNetData); } }