using UnityEngine; using System.Collections; // B3 26 伴侣信息 #tagGCCoupleInfo public class IL_DTCB326_tagGCCoupleInfo : DtcBasic { public override void Done(GameNetPackBasic vNetPack) { base.Done(vNetPack); IL_HB326_tagGCCoupleInfo vNetData = vNetPack as IL_HB326_tagGCCoupleInfo; WeddingModel.Instance.UpdateMyCouple(vNetData); } }