//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, January 28, 2019 //-------------------------------------------------------- using System; using UnityEngine; using UnityEngine.UI; using vnxbqy.UI; using System.Collections.Generic; public class CrossServerqualifyingOfficialApplyCell : ILBehaviour { AvatarCell head; Image realmImg; Text name; Text fightPowerText; Button agreeBtn; Button rejectBtn; protected override void Awake() { head = proxy.GetWidgtEx("Head"); realmImg = proxy.GetWidgtEx("Img_Realm"); fightPowerText = proxy.GetWidgtEx("fightPower"); name = proxy.GetWidgtEx("Tx_Name"); agreeBtn = proxy.GetWidgtEx