//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Saturday, January 06, 2018 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class FamilyTechConfig : ConfigBase { public int techID { get ; private set ; } public int attrType { get ; private set ; } public int attrValue { get ; private set ; } public int needPoint { get ; private set ; } public override string getKey() { return techID.ToString(); } public override void Parse() { try { techID=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; attrType=IsNumeric(rawContents[1]) ? int.Parse(rawContents[1]):0; attrValue=IsNumeric(rawContents[2]) ? int.Parse(rawContents[2]):0; needPoint=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0; } catch (Exception ex) { DesignDebug.Log(ex); } } } }