//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Saturday, January 06, 2018 //-------------------------------------------------------- using UnityEngine; using System; namespace TableConfig { public partial class WorldMapConfig : ConfigBase { public int id { get ; private set ; } public string nameKey { get ; private set; } public string icon { get ; private set; } public int level { get ; private set ; } public int camp { get ; private set ; } public override string getKey() { return id.ToString(); } public override void Parse() { try { id=IsNumeric(rawContents[0]) ? int.Parse(rawContents[0]):0; nameKey = rawContents[1].Trim(); icon = rawContents[2].Trim(); level=IsNumeric(rawContents[3]) ? int.Parse(rawContents[3]):0; camp=IsNumeric(rawContents[4]) ? int.Parse(rawContents[4]):0; } catch (Exception ex) { DesignDebug.Log(ex); } } } }