// ------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Mono Runtime Version: 2.0.50727.1433
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
// ------------------------------------------------------------------------------
namespace TableConfig
{
using System;
using System.Collections.Generic;
public partial class PlayerPropertyConfig : ConfigBase, IConfigPostProcess
{
private static Dictionary> m_PropCfgs = new Dictionary>();
public void OnConfigParseCompleted()
{
List list = null;
m_PropCfgs.TryGetValue(type, out list);
if (list != null)
{
list.Add(this);
}
else
{
list = new List();
list.Add(this);
m_PropCfgs.Add(type, list);
}
}
public static List GetPropByType(int type)
{
List list = null;
m_PropCfgs.TryGetValue(type, out list);
return list;
}
}
}