//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, July 31, 2017 //-------------------------------------------------------- using UnityEngine; using System.Collections; namespace Snxxz.UI { public struct Item { public int id; public int count; public Item(int _id,int _count) { this.id = _id; this.count = _count; } } public struct AwardItem { public Item item; public int isBind; } }