using UnityEngine; using System.Collections; // B1 13 在线奖励信息新 #tagMCOnlinePrizeNew public class IL_HB113_tagMCOnlinePrizeNew : GameNetPackBasic { public uint OnlineTime; //在线时间毫秒 public byte Len; public uint[] PrizeInfo; //领奖记录 public IL_HB113_tagMCOnlinePrizeNew () { _cmd = (ushort)0xB113; } public override void ReadFromBytes (byte[] vBytes) { TransBytes (out OnlineTime, vBytes, NetDataType.DWORD); TransBytes (out Len, vBytes, NetDataType.BYTE); TransBytes (out PrizeInfo, vBytes, NetDataType.DWORD, Len); } }