//-------------------------------------------------------- // [Author]: 第二世界 // [ Date ]: Monday, January 28, 2019 //-------------------------------------------------------- using System; using UnityEngine; using UnityEngine.UI; using vnxbqy.UI; public class CrossServerBattleFieldOpenTimeWin : ILWindow { Button selectBtn; Button closeBtn; ScrollerController scroller; #region Built-in protected override void BindController() { selectBtn = proxy.GetWidgtEx