using UnityEngine.UI; using UnityEngine; using vnxbqy.UI; using System.Collections.Generic; public class CSRankCell : ILBehaviour { Button rankBtn; Image rankImgBg; Text rankNumText; Text textName; Text rankWhat; RectTransform m_ContainerNameMiddle; RectTransform m_ContainerNameRight; RankModel model { get { return ModelCenter.Instance.GetModel(); } } RoleParticularModel roleParticularModel { get { return ModelCenter.Instance.GetModel(); } } protected override void Awake() { rankBtn = proxy.GetWidgtEx